'My latest sketch work'
Welcome and enjoy! Do you think I have a tank and space ship fetish? hehe ;) probably :) Though most of the work I did on Freedom Force didn't let me have complete 'scifi/militaristic' style freedom :( hehe (except for the Freedom Force: Robot Factory I made ... which I think the proper name for it is 'Destruction Production'.
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The first finished picture on the page is something I was working on after working at Irrational Games in Canberra, Australia. Working on a computer game, making textures and 3d models, generally makes you 'slack' when attempting to do anything in your own time at home (well at least for me :P)This is my first attempt at using 'copic' design markers and although I hate inking I think I've managed to make it look acceptable. The Ink work is messy but it does look ok. I wish I had my patient when inking though :(
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This is a shot of the Robot Factory in the Freedom Force game (using the game engine) produced by Irrational Games (Canberra Office). All textures in this level were produced by *me*. I tend to think it has a hint of art style from System Shock 2 ;)
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This is just a 3dsmax render of a section from the Robot Factory level in Freedom Force
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This is a War Hammer 30k Landraider Tank, still working on the texture though (needs waaaay more detail!)
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Robot Factory in Freedom Force (beginning section of level)
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The command centre of the Robot Factory (or by its other name 'Destruction Production')
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This is an old sketch I made when working on a contract with Titanium Studios in Perth, Australia
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Medical bay of Robot Factory, I really liked the toy like design of the medical beds :)
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A nice close shot
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This is the first use of multi-texturing in 3dsmax for me ;) It was an enjoyable experience learning how to texture a low face object ;) I think 3d artists should consentrate on making lower face 'in game' objects more often since I've noticed a lot of people are slack on texturing when they make high poly count objects. :P
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The power generator room
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This is just one of the MANY buildings I modelled and textured. This is the main building in the 'University' level (was called Columbia University previously.. not sure about now)
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This is a texture used on the robot crates in Freedom Force (this is obviously darker than the currently used texture)
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A quick shot of some of the decal work I created for Freedom Force
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